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Jan 5, 2024 · Level 23 (Hospital) is the seventh level in Chapter 2 (Escape From Reality) and the 24th level in Apeirophobia. It takes the appearance of a hospital with two pathes that you can take at the start of the level. The level's design is assumed to be an abandoned and rundown hospital, with most of its medical equipment left there. As you progress, the equipment is not only abandoned, but it's also ... Nov 29, 2023 · Overview. The Titan Smiler (aka. Smiler) is one of the largest entities in the entire game and one of the most dangerous. It is the second most common entity to come across in the entire game, as it appears twice throughout the game. It pursues you in Level 6 with the intent to kill you, destroying everything that it encounters in its path. Earn this title by obtaining the Daymare Badge. The Purgatory title is obtained by beating Apeirophobia on Nightmare mode. After completing Nightmare mode, you obtain the Purgatory title and the Daymare badge. The Purgatory title takes the appearance of a red text with drops of blood that can be seen constantly dripping from the bottom of …The Soundtrack is either music or ambience that play throughout Apeirophobia's play session, they're unique and play on specific levels and stop when you get to the next level, there's also music for the Lobby surprisingly created for the game.

The Entity Book is one of the three books that can be found in Level 7. It is a research catalogue containing useful information on entities residing within multiple levels of the Backrooms. The Entity Book appears to be an aged and dusty hardback notebook. It sports a black cover containing multiple human eyes, along with the title "ENTITY" in bold …

Welcome to the Wiki for Apeirophobia, a ROBLOX horror game owned by Polaroid Studios. Be sure to read the Wiki Rules and the Manual of Style completely in …

W,A,S,D - Move Around. Left Shift - Sprint. Space - Jump. Left Ctrl - Crouch. F - Toggle Flashlight. Z - Equip/Unequip Camera. Camera + Right Click - Use Camera. Camera + Scroll - Zoom In/Out. H - Whistle. Q/E - Lean Left/Right. Thumbstick Icon - Hold to move around. Sprinting Icon - Tap to sprint. Up Arrow Icon - Tap/Hold to jump. Crouching Icon …The Partygoers are dangerous entities in Level 13. The Partygoer takes the appearance of a yellow bipedal humanoid creature wearing baggy clothing, with stains of blood all over it. It lacks hands, with its arms ending in holes containing sharp claws and one of its hands always remains up, holding a red balloon. The appearance is based off of Entity 67 of the …Level 8 (the ninth level) takes the form of maze with light gray walls, dark gray floor and a white grid ceiling, more described below. The first part consists of gray walls, dark gray floor and a gray ceiling, this part is completely pitch black without a flashlight, so you WILL have to use it, this part also contains gray lockers in order to hide …According to the Internet Movie Database, Agrabah is the fictional kingdom in which the film Aladdin is set. The Disney Wiki specifies that it is located near the Jordan River in t...Level 20 (Neighborhood) is the fourth level in Chapter 2 and the 21st level in Apeirophobia. It takes place in a suburban neighborhood with a dark atmosphere. Level 20 takes the appearance of a big neighborhood with multiple houses, lamp posts, and grassy areas. The town is covered in a very dark sky, thus making the level devoid of light. At …

A great milestone must come with a great reward. Earn this title by redeeming an exclusive code. The Cheerful title is the only title obtained by using a previously available code. The said code has now expired since a very long time ago. The Cheerful title is at first seen as a violet colored title, but then will glow white, then return back to violet, …

The Hoax is a group of entities that reside in Level 18. Most Hoax are fake. However, 4 of them are alive. The Hoax are average-sized mannequins with wooden-like skin. They seem to have no face and hands at all, their head and torso seems to be connected by thin wood pieces. The Hoax is a group of entities that are present in the …

Level 10 (the eleventh level) is set above a parking garage with a lot of lockers and street lamps, you will have to find keys to unlock doors, only one will open though. This expansive level resembles an open-air parking lot, stretching as far as the eye can see. Devoid of a roof and walls, it offers an unobstructed view of the surroundings. …Ending 1 of a certain level To earn the Ending 1 badge, choose the path leading to ending 1. Look for a vent and inside, you'll find 3 switches with random colors. At the end of the vent, there are 3 buttons indicating the color of the switch you need to flick. The Watcher provides this information. Solve the puzzle, proceed through the hallway, …The Keeper is the first entity to have concept art first instead of an in-game render. The Keeper was leaked in SpooksterTTV's Twitch stream. The Keeper will emit a scream before charging at a player. The Keeper is the second entity to have 2 different jumpscares, with the first being the Caretaker.A great milestone must come with a great reward. Earn this title by redeeming an exclusive code. The Cheerful title is the only title obtained by using a previously available code. The said code has now expired since a very long time ago. The Cheerful title is at first seen as a violet colored title, but then will glow white, then return back to violet, …Individuals with Apeirophobia may experience rapid heartbeat, sweating, shortness of breath, dizziness, feelings of panic, avoidance of infinity or eternal-related situations, difficulty concentrating, and overwhelming need for reassurance. Apeirophobia can be treated with various psychotherapeutic and pharmacological interventions.

The Puzzle for Level 1 is to find 5 Valves around the map and turn them with A D or buttons, once you have turned all of them the exit (gate) will open up revealing a new "zone", in the new zone you will find a hole filled with water at the end, swimming through at the end you will find a hole, jumping in leads you to the next level. There is TWO puzzles in Level 3, …Level 6 also known as "Level RUN FOR YOUR LIFE" " or "!!!!!!!!!!" is the seventh level in the game. It is based on Level ! from the Backrooms Fandom Wiki. Level 6 appears to be several long hospital hallways with pillars, boxes, paintings, boards, corkboards, and much more clogging the hallway, and a red light cloaking the entire area. The hallways are …Level 11 is the 12th level of Apeirophobia. It was added on July 29, 2022. The player will spawn at the room where the cutscene happens also, looking through the large window of the second section of the level. The level is a mix of several sections. The first section is a medium sized office-like building, with shelves, boxes, tables, paintings, and windows …Level 21 (Graveyard) is the fifth level in Chapter 2 (Escape from Reality) and the 22nd level in Apeirophobia, which is a massive forest with many interconnecting roads and sidewalks all around, which are naturally connecting to one large graveyard with a Church in range, indicated by the echoing bell chimes. Level 21 is a vast forest with …0:00 / 41:23. Intro. Apeirophobia | Level 0 to 10 Full Walkthrough (All Levels And Puzzles) - [Roblox] Votex. 66.5K subscribers. Join. Subscribed. 4.4K …Level 15 (the sixteenth level) is a large body of water with a few mountains nearby the shore. The shore seems to be quite rocky, too. You are on an orange lifeboat, with an engine attached to the back of the said lifeboat. Level 15 spawns you in the middle of nowhere on a vast expanse of water, the only thing stopping you from sinking into the …

With inflation outpacing yields on savings and money market accounts, what's a saver to do? Question: I understand that you should have at least three… By clicking "TRY IT",...Partypooper Plushies are exclusive to Level 13. Partypooper Plushies are designed after the entity who are rivals to the Partygoers. They are very important to escaping Level 13. Partypooper Plushies appear three times in Level 13, being scattered around the map. When all of the three plushies are collected, an exit on the theatre …

The Levels 0, 1, 3, 4, & 9 are currently the only ones to have simulation cores in them. Levels 0 & 3 are also the only levels to have 2 simulation cores in them. Community content is available under CC-BY-SA unless otherwise noted. Simulation Cores are collectibles that are hidden throughout Apeirophobia. Simulation Cores serve as optional ...Click a certain object a certain amount of times The Spinner badge is earned by spinning the Color Switches enough times on Level 23 on the Ending 1 Route. There aren't any effects at the moment, and there's a chance it might stay like that in the future.Nov 11, 2023 · Level 8 (the ninth level) takes the form of maze with light gray walls, dark gray floor and a white grid ceiling, more described below. The first part consists of gray walls, dark gray floor and a gray ceiling, this part is completely pitch black without a flashlight, so you WILL have to use it, this part also contains gray lockers in order to hide from the entity and there is a lot of dead ... Apeirophobia (from Greek ápeiros, "infinite, boundless") is the fear of infinity or eternity. This fear is often connected with thanatophobia (fear of dying) since many sufferers would believe that eternity follows life, especially learning that afterlife would (probably be boring, painful, or empty) never end. Believers in reincarnation may not associate eternity fear …Click a certain object a certain amount of times The Spinner badge is earned by spinning the Color Switches enough times on Level 23 on the Ending 1 Route. There aren't any effects at the moment, and there's a chance it might stay like that in the future.Level 7 (the eighth level) appears to be a library with a sign saying "THE END is NEaR", attempting to give you the false impression that you will escape the backrooms soon. Level 7 has a lot of parts that have the same palette, the walls are tan, the floor is gray and the ceiling is tan too, the first one being the area you spawn in, that part …There used to be a Simulation Core in Level 2, inside of the laundry room in the left corner, but was later moved to Level 9 for unknown reasons, it is theorized that it was too easy to get so they moved this one specific core. There used to be a Simulation Core in Level 4, in a room on the edges of the maze but it got moved to the second floor ...Levels. Levels are the blueprint of the Backrooms, places which are documented in this category. Each level have it's unique appearance, and can have some dangers lurking in the corners of your eyes, watching your every step. Levels can be safe or totally dangerous, so get in the ride! As of the latest update, there are 16 different levels ...

Level 8 (the ninth level) takes the form of maze with light gray walls, dark gray floor and a white grid ceiling, more described below. The first part consists of gray walls, dark gray floor and a gray ceiling, this part is completely pitch black without a flashlight, so you WILL have to use it, this part also contains gray lockers in order to hide …

by Gina Trapani by Gina Trapani A wiki is an editable web site, where any number of pages can be added and the text of those pages edited right inside your web browser. Wiki's are ...Nov 11, 2023 · Level 8 (the ninth level) takes the form of maze with light gray walls, dark gray floor and a white grid ceiling, more described below. The first part consists of gray walls, dark gray floor and a gray ceiling, this part is completely pitch black without a flashlight, so you WILL have to use it, this part also contains gray lockers in order to hide from the entity and there is a lot of dead ... Level 12 (the thirteenth level) starts you off in what looks like it might be an asylum. being covered in white. There are 2 doors you can enter, one leads you to the exit, which is closed. Or the other leads you to the main part of the map. Level 12 is a level which has a lot to do with white, bland hallways, with no content whatsoever, making it heavily …Level 12 is the thirteenth level in the game. It is the third puzzle level that the player encounters in this game. Level 12 is a large expanse of white rooms, each unique in their own way. Some hallways have white glowing particles; some rooms have pianos of random, disproportionate sizes. Doors are located in completely nonsensical positions, and some …Feb 10, 2024 · Level 18 (Mall) is the second level in Chapter 2 (Escape From Reality) and the 19th level in Apeirophobia. It takes the appearance of a gigantic mall with two floors, 3 simon says puzzles on the upper floor and only 2 on the lower floor, it has various department stores on both floors and also... A great milestone must come with a great reward. Earn this title by redeeming an exclusive code. The Cheerful title is the only title obtained by using a previously available code. The said code has now expired since a very long time ago. The Cheerful title is at first seen as a violet colored title, but then will glow white, then return back to violet, …Today we will be playing the newest update to Apeirophobia and showing you how to beat level 1-10 on Roblox! #Roblox #apeirophobiaToday, I do a full walkthrough of Apeirophobia including its puzzles.Follow this guide to beat Apeirophobia!I hope you enjoyed!Play Apeirophobia: https://www...

Valves are a really important mechanic as you are required to turn them all to unlock the exit, shown in Level 1. Clicking the Valves or tapping on them will tween your camera to the front of the valve and from there you can control what way you want to turn the valve in (it doesn't matter), after turning the valve, a loud sound will come from the … Level 11 is the 12th level of Apeirophobia. It was added on July 29, 2022. The player will spawn at the room where the cutscene happens also, looking through the large window of the second section of the level. The level is a mix of several sections. The first section is a medium sized office-like building, with shelves, boxes, tables, paintings, and windows showing the second part of the ... Level 7 (the eighth level) appears to be a library with a sign saying "THE END is NEaR", attempting to give you the false impression that you will escape the backrooms soon. Level 7 has a lot of parts that have the same palette, the walls are tan, the floor is gray and the ceiling is tan too, the first one being the area you spawn in, that part …Instagram:https://instagram. livina roberts onlyfansoutpatient surgery jobs near meabby labar marriedmiller vs rasmussen paternity court update Welcome to the Wiki for Apeirophobia, a ROBLOX horror game owned by Polaroid Studios. Be sure to read the Wiki Rules and the Manual of Style completely in … utica craigslist comsofifa.com Level 1 is the second level in the game, and also the first one to be a Poolrooms map. It is the first map to not have a cutscene upon entering. Level 1 starts out in a corridor filled with various pipes known as Pipe Dreams, based on level 2 from the backrooms wiki dot. Players will spawn on the south end at the corridor, otherwise designated as the dead … Level 5 is the sixth level in Apeirophobia. This is the level where the Skin Walker resides in. Level 5 takes the appearance of a giant cave, with patches of stalagmites littered all around, hence the name. The cave takes the formation of a giant maze, from tunnels to expansive areas. The majority of the map is the same, and there aren’t many sections that are different aside from the exit ... mavis tires and brakes geneva reviews A killer whale named Wikie learned to say "one, two, three" and "Amy"—her trainer's name. Her vocabulary only includes a handful of words, but with them, an orca at a French marine...Obtain this badge by defusing the bomb in Level 18 located on the C district side of the map. Play Chapter 2! Obtain this badge by playing Chapter 2. Obtain this badge by clicking the color switches on Level 23 in the Ending 1 Route. Obtain this badge, by choosing the right path in Level 23 and completing the level.