Backrooms level 92.

Level 42, referred to as "Surreal Continuum" or "Reverberant Passage," is a seemingly never-ending urban hotel complex featuring multiple network corridors and hotel rooms beyond the doors on either side of the hall. The interior architecture of the buildings consists predominantly of concrete, with the infrequent expansion of manifold white ...

Backrooms level 92. Things To Know About Backrooms level 92.

Level ∞ is an enigmatic plane terminal that appears to extend infinitely. Its windows offer obscured views of the "outside world", and it is strongly advised to avoid looking through them. This level is notorious for its extreme danger during its nighttime phase. During this period, all the windows turn a mysterious shade of purple and ... Description: So, like, listen, Level 90 used to be real bad. And we mean real bad. But don't worry— our team got straight to work to make it a great, wonderful, habitable place for you! It's a huge house— two floors, a pretty big attic, two bedrooms, two bathrooms, tons of space for you to safely put all your things! Level 912 is an enclosed room that is about 4 meters long, 3.5 meters wide, and 2.5 meters high. The level's walls, ceiling, and floor are covered with white wallpaper with no pattern or decoration. The room is overall well-equipped, with furnishings of varying quantity, types, and locations, most of which appear to be white.Level 8.92 is a sublevel in between Levels 8 and 9. Level 8.92 is an neighborhood of Canada. The level itself has its own Environments. If you open the house. It will contains all funitures. There was an safe in this Level that will give you an key if you press 4 numbers each. 27 members open to joining open to trading hounds howlers and partygoers but friendly unless moriashade happens Find ...This level has a main room that has the exit and many items on the tables to keep yourself sane when in the other 4 sectors. As such, you can enter these 4 areas in any order you wish. So what you should do first is grab items and do each sector 1 by 1. The Sectors you can enter include: The Party Sector (the bright blue hallway) The Playhouse Sector (the pink hallway) The Arcade Sector (the ...

Level 92233720368554775807 is a very longy-numbered level that consist of 3 sections. The Staircase [] Image of the staircase. The first section is a white room with a staircase that ascends for several flights. The staircase is surrounded by a gray wall with vertical beams of light coming out of it. ... Da Backrooms Wiki is a FANDOM Games ...

The creature from level 0 is on the 2nd level, of which you'll need to either hide in the nearby lockers or get back to the elevator. The photo of the van is close to the elevator, being about 90 degrees left of the elevator platform. The 3rd level has smilers and a skin stealer. The 5th picture is about 180 degrees from the elevator.Level 4, also known as the “Abandoned Office”, is an expansive, empty structure, with architecture resembling a modern office building. Most areas of the level are entirely devoid of furniture and other accessories one would typically expect to find in an office, although darkened indents strewn about the carpeting appear to indicate that furniture may have …

Level 77: "Underground Train"Check out this level!http://backrooms-wiki.wikidot.com/level-77Rewritten by Communism ChickenThe original author of this level i...Backrooms Wiki. in: Levels. ㅤ. The Escherian Stairwell knows only one direction—upward. It is an antique mass of brutalist architecture, a spiral staircase that begins but never ends. Determined, albeit stubborn, wanderers have tried and failed to reach a rumored destination by trekking up the stairs, only to return back to their original ...Levels are diverse in size, stability, and safety, and are the blueprint of the Backrooms. Some levels are home to sustained communities, while others pose major threats to the life inside them. Many of these levels represent what is known as "liminal spaces", evoking an eerie feeling inside the minds of their inhabitants.You will be switching back and forth between the new Level 37 area (Expanded Poolrooms) and the multiple Level 37.2 areas (Dark Poolrooms). As such, this will be done in order. Once you first spawn in, you will find yourself in a big room with windows, and a hole that you must crouch to enter so you can proceed onto the rest of the Level. When you enter the next area, there will be a Pool that ... Description: Level 32 is an ever-dark forest that stretches out infinitely under the eyeless gaze of a crescent moon and a starless sky. Hanging from the trees that make up the level are a number of skeletons, their pale bones shining under the moonlight, clattering in the wind. Some say they can hear the skeletons speak.

A modern-day image of Level 2, taken by the late Overseer-C. Whilst primary source Macchina imagery predates this image, this one is one of the most well known. Level 2, once regarded as being one of the main levels of The Backrooms, is an infinite array of complex yet Euclidian maintenance tunnels that range in size, and once had a variety of ...

Level 93 is the 94th Positive Level of the Backrooms discovered on / / by an M.E.G. Search Team originally from Level 3. Description: Level 93 appears to be a seemingly baseless mountain alike in appearance to the Himalayan Mountain; Mount Everest. If Level 93 does have a base, it has yet to be seen/recorded. Entities

Level Fun =) is one of the few enigmatic levels in Enter The Backrooms. Level Fun =) is an infinite, everlasting party room garnished minimalistic with oak tables and a collection of reference cartoons intentionally drawn dreadfully. Level Fun =) is a high-risk, dangerous level hinting at the sincere commonality of Partygoers. Partygoers are the only looming threats at this level, primarily ...If you're not careful and no-clip out of reality in wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of moist carpet, the madnes...All known ways to the HUB in Escape The Backrooms!!! with description!!!0:00 - Level 10:16 - Level 40:48 - Level 371:43 - Level 94 + Level 72:01 - Level 92:3...》安全 》可持續社區 》無有害實體 Level 92是後室的第93層。 Level 92是一片由橡樹、楓樹、榿木、山毛櫸和山胡桃樹組成的綿延數英里的落葉林,在樹林身處更是能找到無數生物。在樹林邊緣,樹木的樹齡還比較小,而隨著探索的深入,周圍樹木的樹齡也慢慢增加,物種也越來越多樣。Level !-! is a sub-layer of Level !. Level !-! is a sub-layer of Level !. Which means many aspects of this level are similar to Level ! Level !-! resembles a long, vast hotel hallway, consisting of flashing-red lights, alarms, and doors which are typically restricted. The current distance of Level !-! is unknown, but many have theorized the length of this level. The very moment one sets foot ... Level 200, generally known as "Ursa Major," due to the nature of the level, is an expansive taiga, with a blueish sky. The stars in the sky move around in a Euclidean manner, moving the same speed as in the Frontrooms, suggesting the level is a planet that's primarily a taiga itself. The name "Ursa Major" refers to how the sky has one ... You guys seemed to enjoy my last Backrooms ambience video, so I made an ambience video for Level 92. Anyways, I hope you guys like it! Level 92 is the 93rd L...

Level 94. Level 9223372036854775807, also known as The Escherian Stairwell, is seemingly an infinite stone staircase with openings where a white void can be seen. It is currently undetermined in size. Nobody has been able to reach the top, so it leads many to believe that it's infinite. Each level has a number corresponding to its floor number.The House within Level 909 consists of 2 stories that possess the aforementioned ancient Chinese architecture. Likewise, the space of the first story is occupied by old-fashioned belongings, traditional Chinese furniture (namely lanterns, antithetical couplets, small shrines, etc.), a room specialized for a single household altar, and one which is …The level today barely resembles the level when it was first discovered. Events and phenomena. Although Level 11 is a very safe level, it is, like most levels of The Backrooms, no stranger to anomalous phenomena. Although some think these events are, in some way, related to the frequent events on Level 92, this is widely disputed.I tried my best to try to model the Liminal Staircase, or Backrooms Level 231, in Blender. In my opinion, I think mine looks the most accurate to the original image, but I’m not trying to sound cocky. Remember, ALWAYS CREDIT PEOPLE’S THINGS ON SKETCHFAB. This one is really accurate and I really don’t want …how to escape level 922... in Da Backrooms | ROBLOX🚧Important links🚧 Discord: https://discord.gg/8HggVbkWEm Roblox group: https://www.roblox.com/groups/125...The most blistering temperature was 92°C (197,6°F), taken right beside a window. Deriving the average of every sample returns a temperature of about 20°C (68°F), which is also widely accepted as the main temperature of Level 870. Yet another peculiarity Level 870 possesses is its water.

Level 42, referred to as "Surreal Continuum" or "Reverberant Passage," is a seemingly never-ending urban hotel complex featuring multiple network corridors and hotel rooms beyond the doors on either side of the hall. The interior architecture of the buildings consists predominantly of concrete, with the infrequent expansion of manifold white ...Hello everyone! I hope you enjoyed this video and if you want more Backrooms content then please like and subscribe!Come join our community discord server! h...

The Beverly Room. Also known as "The Eternal Ballroom", The Beverly Room is the main hub area in Level 5. The room itself is very spacious, with many doors on all sides. The number of doors seems to be random, and one wanderer reported hundreds of doors on the walls, floor, and ceiling. The room only contains a small, fanciful table in the ...Artwork by cheerthatboiii Level ![1] known as Run for your Life, is a six-and-a-half-mile-long hallway stuck in a blood moon period with a variety of appearances, usually based upon one's traumatic experiences, fears, or general discomforts. This may be something like a hospital hallway, a Level 0-esque hallway, or perhaps a decrepit and broken house hallway. The level can be as abstract as a ...Level @是後室里最危險以及最神秘的樓層之一。 》不安全 》已勘探完全 》無實體 你只有1秒鐘的反應時間,如果你來了,請關上門。 Level @是後室最神秘的樓層之一。直至目前為止,人員對該樓層內容的編寫也僅能通過前M.E.G.科學家 (由於其研究的內容機密性,該研究人員的名字保密)的一封遺書和 ...Level 0 is the 1st level of the Backrooms, being the first location that most wanderers will initially find themselves in. Level 0 is an expansive non-Euclidean space, resembling the back rooms of a commercial building. All rooms in Level 0 share the same superficial features, such as worn mono-yellow wallpaper, old moist carpet, scattered electrical outlets, and inconsistently-placed ...The level layout is identical to Level 0, with narrow hallways approximately 3 to 8 feet wide. However, the walls on Level -22 are 7 feet tall or can be longer, up to 44 feet tall. Level -22 's corridors, which average 1.2 miles, are noticeably longer than those on Level 0. Hallway intersections are randomly arranged, while certain hallways ...Upon entering Level 51, wanderers will first find themselves in a marble maze, with faded zig-zag patterns of gold lining the floor. Pottery, baskets, and candles are strewn about in the corners, and grapevines permeate the cracks in walls. There are also holes of various shapes and sizes in the ceiling — some dripping with black ooze.Level 92 appears to be rusty, old office. The floor is gray and made of concrete, and the walls are white and are also made of concrete. The lights look like average office lighting from the 90s. Lighting is also somewhat rare in this level. Objects can be found in some rooms, such as computers, tables, pencils, and other objects usually found ...[[{{{1}}}]] Level 92 is the 93rd level of the Backrooms. Level 92 is a sprawling deciduous forest that goes on for miles. It is made up of oak, maple, alder, beech, and hickory trees primarily, although there are countless species that can be found deeper inside. Near the outskirts of the woods, the trees are much younger, but as you travel deeper inside, the forest slowly transitions to much ...The Beverly Room. Also known as "The Eternal Ballroom", The Beverly Room is the main hub area in Level 5. The room itself is very spacious, with many doors on all sides. The number of doors seems to be random, and one wanderer reported hundreds of doors on the walls, floor, and ceiling. The room only contains a small, fanciful table in the ...

Level 101 is the 102nd level of the Backrooms. Description: Level 101 is a nigh-perfect replica of Earth, the third planet from the Sun and the origin of most wanderers within the Backrooms. While Level 101 resembles Earth in almost every way, it is unknown how well it replicates other areas beyond Earth, if it does at all. If it does not, it ...

Level 50 is a seemingly infinite paved asphalt two-lane highway amid desert terrain, with the street stretching in both directions and indefinitely fading into the distance fog. Every step makes a little echo that adds to the impression of solitude, and the sound of the air blowing across the route slowly coating it with dust and sand.

Class is a class designation for considerably safe and stable levels. Habitable levels are devoid of environmental hazards and hostile entities and typically possess ample resources to support long-term habitation. As a result, colonies and outposts often thrive within Class Habitable levels. User:Flashcube1999/Level !-! 描述. Level 92 由无限多的大厅与阶梯组成,它们皆散发出微弱而稳定的红光,使整个层级笼罩在一片绯红之中。. 除了走廊连接的房间以外,该层级内没有实体。. 探索该层级的流浪者们即使一同进入,也会在其中感到孤独;然而所有流浪者团体在离开该层级后 ... Documenting the levels, entities, objects and phenomena of the Backrooms. You've been here before.Class is a class designation for considerably safe and stable levels. Habitable levels are devoid of environmental hazards and hostile entities and typically possess ample resources to support long-term habitation. As a result, colonies and outposts often thrive within Class Habitable levels. 1.Level 94. Level 9223372036854775807, also known as The Escherian Stairwell, is seemingly an infinite stone staircase with openings where a white void can be seen. It is currently undetermined in size. Nobody has been able to reach the top, so it leads many to believe that it's infinite. Each level has a number corresponding to its floor number. You guys seemed to enjoy my last Backrooms ambience video, so I made an ambience video for Level 92. Anyways, I hope you guys like it! Level 92 is the 93rd L... Description. Level 235 is an infinite trampoline park containing a large number of decaying trampolines. The walls can be green, yellow, or purple and reek of mildew. Almond Water is abundant in the level, dispensed from vending machines and water fountains scattered throughout the building. Some rooms are blocked by glass doors labeled "Happy ... Level 92 appears to be an infinite hall and stairway, both of which glow crimson red. This level is almost completely devoid of entities. Wanderers that explore this level with more than one person seemingly become alone in the level, but all wanderer groups that come out say they were at the same level. Once one is in the level, they will appear at the Stairway. The Stairs glow a crimson red ...

Description:Level 92 appears to be an infinite hall and stairway, both of which glow crimson red. This level is almost completely devoid of entities. players that explore this level with more than one person player become alone in the level, but all player groups that come out say they were at the same level. Once one is in the level, they will appear at the …Level 23 appears to be an infinite factory, although it appears to be in a state of disrepair and abandonment each of the walls appear to be rusted, occasionally having holes in them. When entering these holes, one will be sent to a small hallway, which resembles a claustrophobic cave, after traveling through these caves, one will end up in ...The Backrooms' ever-morphing passages and chambers rebel against any known geography, warping in tandem with the unseen or perhaps the inner tempests of the wanderers themselves. To navigate these realms is to master an ever-changing puzzle, one that scoffs at logic and scoffs at predictability. Fortifying one's psyche is critical.Put your level number at the top, corresponding to the page number. Often you will see this displayed as "n+1", as Level 0 was the first level of the Backrooms. Edit the level's survival difficulty from Class 0 through 5, or designate it as Unknown / Mysterious using the code below.Instagram:https://instagram. hampton funeral home in barbourville kyincome based apartments saginaw mikvly fargo nd weatherdeebo bike gif Mar 23, 2023 · VLOGS :))) @broogz hey everybody, today I go over backrooms level 931, or the leafy corridors... which is a leevl inspired by @lostinthehyperverse found foot... Level 0.01 is a sub-level located between Level 0 and Level 1 of the Backrooms. Level 0.01 is frequently mistaken for being a legitimate exit back into reality.This level is uncomfortably damp and humid, much more so than Level 0. The level's physical appearance is mundane and somewhat worn down; however, its layout is highly anomalous. red lobster concord photoscinemark hollywood usa mcallen The wording on these stones will instead reference a different level in the backrooms. This reference can be a word or phrase that relates to a certain level, they can also simply have a backrooms level number. ... Building a coffin in Level 92 and getting inside it will transport you Level 207. Oxygenating Moss: Determined to actually be a ... prineville reservoir level Backrooms Level 2 - Download Free 3D model by timmy (@timislav845455) Explore Buy 3D models. For business / Cancel. login Sign Up Upload. Backrooms Level 2. 3D Model. timmy. Follow. 18. 18 Downloads. 343. 343 Views. 4 Like. Download 3D Model Add to Embed Share Report. Triangles: 101.4k. Vertices: 50.8k. More model information. …Level C-192是后室C层群的第192层,它是我们的天堂,是完美的伊甸之园,我们祖祖辈辈都生活于此。 在森林的某处拍摄的照片 祖先为我们开辟的道路Level 37 is an expansive complex of interconnected rooms and corridors slightly submerged in undulating, lukewarm water. Each area of the level varies greatly in size and structure, ranging from uniform pools and hallways to more open, abnormally-shaped areas. The walls, ceilings, and floors of the level all appear to be constructed from the ...